//==============================================================================
// blacklock pollaxe_anim.txt
//==============================================================================

//==============================================================================
define axe
{
   set hotspot
   {
      version
      {
        Visual Special N Einheriar Axe Upgrade
      }
   }  
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_mineA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag GenericSound 0.58 true   
            tag SpecificSoundSet 0.67 false GatherChop checkVisible 
//-- end auto generated section
				tag Attack 0.62 true 
		ReplaceTexture villager n dwarf standard/special n einheriar
		ReplaceTexture villager n dwarf head/special n giant head
            connect RightHand axe hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_DeathA
		ReplaceTexture villager n dwarf standard/special n einheriar
		ReplaceTexture villager n dwarf head/special n giant head
			connect RightHand axe hotspot
         }
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Villager N dwarf_IdleA
		ReplaceTexture villager n dwarf standard/special n einheriar
		ReplaceTexture villager n dwarf head/special n giant head
					connect RightHand axe hotspot
				}
			}
   }
}


//==============================================================================
anim Bored
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_boredA
		ReplaceTexture villager n dwarf standard/special n einheriar
		ReplaceTexture villager n dwarf head/special n giant head
			connect RightHand axe hotspot
         }
      }
   }
}

//==============================================================================
anim walk
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
			Visual Scenario N Eitri_run
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepRight 0.10 true   
                  tag FootstepLeft 0.35 true   
                  tag FootstepRight 0.60 true   
                  tag FootstepLeft 0.85 true   
//-- end auto generated section
		ReplaceTexture scenario n eitri head/special n giant head
		ReplaceTexture scenario n eitri standard/special n einheriar
			connect RightHand axe hotspot
         }
      }
   }
}

